Global Digital Games Market Size, Status and Forecast 2019-2025

2019-01-14 / 3900.00 / Technology / 107 Pages

Description

A video game is an electronic game that includes a video device for human interaction with the user interface of the game. PC monitor, mobile display and TV are used as a video device. The electronic systems used to play video games are known as platforms. Different platforms include PCs, consoles, TVs, mobile devices and others. Different types of games are available for different gaming platforms. The video games are available in two formats include digital and physical.  The physical format is the one in which the game is played with the use of physical disc. While digital format is the one in which the game is played after downloading and requires no physical disc to play. 
Increasing number of gamers, rising disposable income and technology innovation are some of the major driving force for digital games market. The number of active game players is increasing globally. According to a research done by an independent research firm in the 110 largest countries in the world, in 2013 around 18.75% of the population is active game players and 2.4 billion are internet users. In addition, China alone has 180 million active game players which are almost equivalent to the number of active game players in the Western Europe.  Increasing disposable income in the developing countries such as India and China is expected to fuel the growth rate of digital games market. Increasing disposable income allows the customer to spend more money. 
In 2018, the global Digital Games market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025.

This report focuses on the global Digital Games status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Digital Games development in United States, Europe and China.

The key players covered in this study
Behavior Interactive
Activision Blizzard
Asobo Studio
CCP
Changyou
Cryptic Studios
4A Games
GameHouse
Electronic Arts
Gamelion
Konami
Microsoft
Nexon
Rovio Entertainment
Ubisoft Entertainment
Warner Bros
The Lego
GungHo Entertainment

Market segment by Type, the product can be split into
Digital
Physical

Market segment by Application, split into
Private
Commercial

Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India
Central & South America

The study objectives of this report are:
To analyze global Digital Games status, future forecast, growth opportunity, key market and key players.
To present the Digital Games development in United States, Europe and China.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.

In this study, the years considered to estimate the market size of Digital Games are as follows:
History Year: 2014-2018
Base Year: 2018
Estimated Year: 2019
Forecast Year 2019 to 2025
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Table of Content

Table of Contents

1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered
1.4 Market Analysis by Type
1.4.1 Global Digital Games Market Size Growth Rate by Type (2014-2025)
1.4.2 Digital
1.4.3 Physical
1.5 Market by Application
1.5.1 Global Digital Games Market Share by Application (2014-2025)
1.5.2 Private
1.5.3 Commercial
1.6 Study Objectives
1.7 Years Considered

2 Global Growth Trends
2.1 Digital Games Market Size
2.2 Digital Games Growth Trends by Regions
2.2.1 Digital Games Market Size by Regions (2014-2025)
2.2.2 Digital Games Market Share by Regions (2014-2019)
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Opportunities

3 Market Share by Key Players
3.1 Digital Games Market Size by Manufacturers
3.1.1 Global Digital Games Revenue by Manufacturers (2014-2018)
3.1.2 Global Digital Games Revenue Market Share by Manufacturers (2014-2018)
3.1.3 Global Digital Games Market Concentration Ratio (CR5 and HHI)
3.2 Digital Games Key Players Head office and Area Served
3.3 Key Players Digital Games Product/Solution/Service
3.4 Date of Enter into Digital Games Market
3.5 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type and Application
4.1 Global Digital Games Market Size by Type (2014-2019)
4.2 Global Digital Games Market Size by Application (2014-2019)

5 United States
5.1 United States Digital Games Market Size (2014-2019)
5.2 Digital Games Key Players in United States
5.3 United States Digital Games Market Size by Type
5.4 United States Digital Games Market Size by Application

6 Europe
6.1 Europe Digital Games Market Size (2014-2019)
6.2 Digital Games Key Players in Europe
6.3 Europe Digital Games Market Size by Type
6.4 Europe Digital Games Market Size by Application

7 China
7.1 China Digital Games Market Size (2014-2019)
7.2 Digital Games Key Players in China
7.3 China Digital Games Market Size by Type
7.4 China Digital Games Market Size by Application

8 Japan
8.1 Japan Digital Games Market Size (2014-2019)
8.2 Digital Games Key Players in Japan
8.3 Japan Digital Games Market Size by Type
8.4 Japan Digital Games Market Size by Application

9 Southeast Asia
9.1 Southeast Asia Digital Games Market Size (2014-2019)
9.2 Digital Games Key Players in Southeast Asia
9.3 Southeast Asia Digital Games Market Size by Type
9.4 Southeast Asia Digital Games Market Size by Application

10 India
10.1 India Digital Games Market Size (2014-2019)
10.2 Digital Games Key Players in India
10.3 India Digital Games Market Size by Type
10.4 India Digital Games Market Size by Application

11 Central & South America
11.1 Central & South America Digital Games Market Size (2014-2019)
11.2 Digital Games Key Players in Central & South America
11.3 Central & South America Digital Games Market Size by Type
11.4 Central & South America Digital Games Market Size by Application

12 International Players Profiles
12.1 Behavior Interactive
12.1.1 Behavior Interactive Company Details
12.1.2 Company Description and Business Overview
12.1.3 Digital Games Introduction
12.1.4 Behavior Interactive Revenue in Digital Games Business (2014-2019)
12.1.5 Behavior Interactive Recent Development
12.2 Activision Blizzard
12.2.1 Activision Blizzard Company Details
12.2.2 Company Description and Business Overview
12.2.3 Digital Games Introduction
12.2.4 Activision Blizzard Revenue in Digital Games Business (2014-2019)
12.2.5 Activision Blizzard Recent Development
12.3 Asobo Studio
12.3.1 Asobo Studio Company Details
12.3.2 Company Description and Business Overview
12.3.3 Digital Games Introduction
12.3.4 Asobo Studio Revenue in Digital Games Business (2014-2019)
12.3.5 Asobo Studio Recent Development
12.4 CCP
12.4.1 CCP Company Details
12.4.2 Company Description and Business Overview
12.4.3 Digital Games Introduction
12.4.4 CCP Revenue in Digital Games Business (2014-2019)
12.4.5 CCP Recent Development
12.5 Changyou
12.5.1 Changyou Company Details
12.5.2 Company Description and Business Overview
12.5.3 Digital Games Introduction
12.5.4 Changyou Revenue in Digital Games Business (2014-2019)
12.5.5 Changyou Recent Development
12.6 Cryptic Studios
12.6.1 Cryptic Studios Company Details
12.6.2 Company Description and Business Overview
12.6.3 Digital Games Introduction
12.6.4 Cryptic Studios Revenue in Digital Games Business (2014-2019)
12.6.5 Cryptic Studios Recent Development
12.7 4A Games
12.7.1 4A Games Company Details
12.7.2 Company Description and Business Overview
12.7.3 Digital Games Introduction
12.7.4 4A Games Revenue in Digital Games Business (2014-2019)
12.7.5 4A Games Recent Development
12.8 GameHouse
12.8.1 GameHouse Company Details
12.8.2 Company Description and Business Overview
12.8.3 Digital Games Introduction
12.8.4 GameHouse Revenue in Digital Games Business (2014-2019)
12.8.5 GameHouse Recent Development
12.9 Electronic Arts
12.9.1 Electronic Arts Company Details
12.9.2 Company Description and Business Overview
12.9.3 Digital Games Introduction
12.9.4 Electronic Arts Revenue in Digital Games Business (2014-2019)
12.9.5 Electronic Arts Recent Development
12.10 Gamelion
12.10.1 Gamelion Company Details
12.10.2 Company Description and Business Overview
12.10.3 Digital Games Introduction
12.10.4 Gamelion Revenue in Digital Games Business (2014-2019)
12.10.5 Gamelion Recent Development
12.11 Konami
12.12 Microsoft
12.13 Nexon
12.14 Rovio Entertainment
12.15 Ubisoft Entertainment
12.16 Warner Bros
12.17 The Lego
12.18 GungHo Entertainment

13 Market Forecast 2019-2025
13.1 Market Size Forecast by Regions
13.2 United States
13.3 Europe
13.4 China
13.5 Japan
13.6 Southeast Asia
13.7 India
13.8 Central & South America
13.9 Market Size Forecast by Product (2019-2025)
13.10 Market Size Forecast by Application (2019-2025)

14 Analyst's Viewpoints/Conclusions

15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.1.1 Research Programs/Design
15.1.1.2 Market Size Estimation
12.1.1.3 Market Breakdown and Data Triangulation
15.1.2 Data Source
15.1.2.1 Secondary Sources
15.1.2.2 Primary Sources
15.2 Disclaimer
15.3 Author Details


Table of Figures

List of Tables and Figures

Table Digital Games Key Market Segments
Table Key Players Digital Games Covered
Table Global Digital Games Market Size Growth Rate by Type 2014-2025 (Million US$)
Figure Global Digital Games Market Size Market Share by Type 2014-2025
Figure Digital Figures
Table Key Players of Digital
Figure Physical Figures
Table Key Players of Physical
Table Global Digital Games Market Size Growth by Application 2014-2025 (Million US$)
Figure Private Case Studies
Figure Commercial Case Studies
Figure Digital Games Report Years Considered
Table Global Digital Games Market Size 2014-2025 (Million US$)
Figure Global Digital Games Market Size and Growth Rate 2014-2025 (Million US$)
Table Global Digital Games Market Size by Regions 2014-2025 (Million US$)
Table Global Digital Games Market Size by Regions 2014-2019 (Million US$)
Table Global Digital Games Market Share by Regions 2014-2019
Figure Global Digital Games Market Share by Regions 2014-2019
Figure Global Digital Games Market Share by Regions 2019
Table Market Top Trends
Table Global Digital Games Revenue by Manufacturers (2014-2019) (Million US$)
Table Global Digital Games Market Share by Manufacturers (2014-2019)
Figure Global Digital Games Market Share by Manufacturers in 2018
Table Global Digital Games Manufacturers Market Concentration Ratio (CR5 and HHI)
Table Key Players Head office and Area Served
Table Key Players Digital Games Product/Solution/Service
Table Date of Enter into Digital Games Market
Table Mergers & Acquisitions, Expansion Plans
Table Global Digital Games Market Size by Type (2014-2019) (Million US$)
Table Global Digital Games Market Size Share by Type (2014-2019)
Figure Global Digital Games Market Size Market Share by Type (2014-2019)
Table Global Digital Games Market Size by Application (2014-2019) (Million US$)
Table Global Digital Games Market Size Share by Application (2014-2019)
Figure Global Digital Games Market Size Market Share by Application (2014-2019)
Figure Global Digital Games Revenue Market Share by Application in 2018
Figure United States Digital Games Market Size 2014-2019 (Million US$)
Table United States Key Players Digital Games Revenue (2018-2019) (Million US$)
Table United States Key Players Digital Games Market Share (2018-2019)
Table United States Digital Games Market Size by Type (2014-2019) (Million US$)
Table United States Digital Games Market Share by Type (2014-2019)
Table United States Digital Games Market Size by Application (2014-2019) (Million US$)
Table United States Digital Games Market Share by Application (2014-2019)
Figure Europe Digital Games Market Size 2014-2019 (Million US$)
Table Europe Key Players Digital Games Revenue (2018-2019) (Million US$)
Table Europe Key Players Digital Games Market Share (2018-2019)
Table Europe Digital Games Market Size by Type (2014-2019) (Million US$)
Table Europe Digital Games Market Share by Type (2014-2019)
Table Europe Digital Games Market Size by Application (2014-2019) (Million US$)
Table Europe Digital Games Market Share by Application (2014-2019)
Figure China Digital Games Market Size 2014-2019 (Million US$)
Table China Key Players Digital Games Revenue (2018-2019) (Million US$)
Table China Key Players Digital Games Market Share (2018-2019)
Table China Digital Games Market Size by Type (2014-20189) (Million US$)
Table China Digital Games Market Share by Type (2014-2019)
Table China Digital Games Market Size by Application (2014-2019) (Million US$)
Table China Digital Games Market Share by Application (2014-2019)
Figure Japan Digital Games Market Size 2014-2019 (Million US$)
Table Japan Key Players Digital Games Revenue (2018-2019) (Million US$)
Table Japan Key Players Digital Games Market Share (2018-2019)
Table Japan Digital Games Market Size by Type (2014-2019) (Million US$)
Table Japan Digital Games Market Share by Type (2014-2019)
Table Japan Digital Games Market Size by Application (2014-2019) (Million US$)
Table Japan Digital Games Market Share by Application (2014-2019)
Figure Southeast Asia Digital Games Market Size 2014-2019 (Million US$)
Table Southeast Asia Key Players Digital Games Revenue (2018-2019) (Million US$)
Table Southeast Asia Key Players Digital Games Market Share (2018-2019)
Table Southeast Asia Digital Games Market Size by Type (2014-2019) (Million US$)
Table Southeast Asia Digital Games Market Share by Type (2014-2019)
Table Southeast Asia Digital Games Market Size by Application (2014-2019) (Million US$)
Table Southeast Asia Digital Games Market Share by Application (2014-2019)
Figure India Digital Games Market Size 2014-2019 (Million US$)
Table India Key Players Digital Games Revenue (2018-2019) (Million US$)
Table India Key Players Digital Games Market Share (2018-2019)
Table India Digital Games Market Size by Type (2014-2019) (Million US$)
Table India Digital Games Market Share by Type (2014-2019)
Table India Digital Games Market Size by Application (2014-2019) (Million US$)
Table India Digital Games Market Share by Application (2014-2019)
Figure Central & South America Digital Games Market Size 2014-2019 (Million US$)
Table Central & South America Key Players Digital Games Revenue (2018-2019) (Million US$)
Table Central & South America Key Players Digital Games Market Share (2018-2019)
Table Central & South America Digital Games Market Size by Type (2014-2019) (Million US$)
Table Central & South America Digital Games Market Share by Type (2014-2019)
Table Central & South America Digital Games Market Size by Application (2014-2019) (Million US$)
Table Central & South America Digital Games Market Share by Application (2014-2019)
Table Behavior Interactive Company Details
Table Behavior Interactive Revenue in Digital Games Business (2014-2019) (Million US$)
Figure Behavior Interactive Revenue Growth Rate in Digital Games Business (2014-2019)
Table Behavior Interactive Recent Development
Table Activision Blizzard Company Details
Table Activision Blizzard Revenue in Digital Games Business (2014-2019)(Million US$)
Figure Activision Blizzard Revenue Growth Rate in Digital Games Business (2014-2019)
Table Activision Blizzard Recent Development
Table Asobo Studio Company Details
Table Asobo Studio Revenue in Digital Games Business (2014-2019)(Million US$)
Figure Asobo Studio Revenue Growth Rate in Digital Games Business (2014-2019)
Table Asobo Studio Recent Development
Table CCP Company Details
Table CCP Revenue in Digital Games Business (2014-2019)(Million US$)
Figure CCP Revenue Growth Rate in Digital Games Business (2014-2019)
Table CCP Recent Development
Table Changyou Company Details
Table Changyou Revenue in Digital Games Business (2014-2019)(Million US$)
Figure Changyou Revenue Growth Rate in Digital Games Business (2014-2019)
Table Changyou Recent Development
Table Cryptic Studios Company Details
Table Cryptic Studios Revenue in Digital Games Business (2014-2019)(Million US$)
Figure Cryptic Studios Revenue Growth Rate in Digital Games Business (2014-2019)
Table Cryptic Studios Recent Development
Table 4A Games Company Details
Table 4A Games Revenue in Digital Games Business (2014-2019)(Million US$)
Figure 4A Games Revenue Growth Rate in Digital Games Business (2014-2019)
Table 4A Games Recent Development
Table GameHouse Company Details
Table GameHouse Revenue in Digital Games Business (2014-2019)(Million US$)
Figure GameHouse Revenue Growth Rate in Digital Games Business (2014-2019)
Table GameHouse Recent Development
Table Electronic Arts Company Details
Table Electronic Arts Revenue in Digital Games Business (2014-2019)(Million US$)
Figure Electronic Arts Revenue Growth Rate in Digital Games Business (2014-2019)
Table Electronic Arts Recent Development
Table Gamelion Company Details
Table Gamelion Revenue in Digital Games Business (2014-2019)(Million US$)
Figure Gamelion Revenue Growth Rate in Digital Games Business (2014-2019)
Table Gamelion Recent Development
Table Konami Company Details
Table Microsoft Company Details
Table Nexon Company Details
Table Rovio Entertainment Company Details
Table Ubisoft Entertainment Company Details
Table Warner Bros Company Details
Table The Lego Company Details
Table GungHo Entertainment Company Details
Table Global Digital Games Market Size by Regions (Million US$) 2019-2025
Figure Global Digital Games Market Size Share by Regions (2019-2025)
Figure Global Digital Games Market Size Share by Regions in 2025
Figure United States Digital Games Market Size Forecast (2019-2025)(Million USD)
Figure Europe Digital Games Market Size Forecast (2019-2025)(Million USD)
Figure China Digital Games Market Size Forecast (2019-2025)(Million USD)
Figure Japan Digital Games Market Size Forecast (2019-2025)(Million USD)
Figure Southeast Asia Digital Games Market Size Forecast (2019-2025)(Million USD)
Figure India Digital Games Market Size Forecast (2019-2025)(Million USD)
Figure Central & South America Digital Games Market Size Forecast (2019-2025)(Million USD)
Table Global Digital Games Market Size by Product (2019-2025) (Million US$)
Figure Global Digital Games Market Size by Product (2019-2025)
Figure Global Digital Games Market Size by Product in 2025
Table Global Digital Games Market Size by Application (2019-2025) (Million US$)
Figure Global Digital Games Market Size by Application (2019-2025)
Figure Global Digital Games Market Size by Application in 2025
Table Research Programs/Design for This Report
Figure Bottom-up and Top-down Approaches for This Report
Figure Data Triangulation
Table Key Data Information from Secondary Sources
Table Key Data Information from Primary Sources

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